Hi Adam - a couple of basic things: if you look, your OGR has got a number of typos (bowls instead of *bowels* for example). I know it's boring, but potential employers throw cvs in the bin without looking at them, simply because of typos of this kind - don't let strangers judge you or assume things about your intellect because of poor spelling and grammar etc. I suggest you correct your copy and re-upload this document...
Meanwhile, I'm interested in the connection you made between things like South Park and things being 'simple' - and the way in which you're 'painting' your thumbnails. It seems to me that the painterly style you work in naturally maybe not be the best method of working up the visuals for this animation. This isn't me suggesting that the paintings you've created aren't communicative of their subject (they are) it's just they don't seem particularly suited to the sort of animation you want to make. I suggest you consider ditching the painterly approach and think about changing up your process for something more likely to give those simple, engaging shapes; obviously South Park makes use of 'cut-out' animation, but simpler, shape-based tools might instantly lend something fresh and youthful to your project development. It's the difference between this:
I can't help feeling as if Illustrator, as opposed to Photoshop, might be the tool in which you should be working to create your thumbnails; a universe that's more Simpsons & Family Guy, as opposed to the painterliness of a digital concept painting.
It's hard to know from your OGR exactly what tone your animation is going to take, but I detect a sense from you that you want it to be funny and a bit 'juvenile' in a way likely to appeal to its audience, and with something like hookworms (which includes poop! https://c1.staticflickr.com/3/2810/9028318042_80c230feee_z.jpg), you're going to have your target audience interested from the get-go!
My broad point is this: my instinct is that you'll get more directly to the tone and visual concept for your animation, if you park Photoshop for a bit and explore alternate tools - particularly in light of the 'simplicity' you're talking about re. South Park.
OGR 08/03/2015
ReplyDeleteHi Adam - a couple of basic things: if you look, your OGR has got a number of typos (bowls instead of *bowels* for example). I know it's boring, but potential employers throw cvs in the bin without looking at them, simply because of typos of this kind - don't let strangers judge you or assume things about your intellect because of poor spelling and grammar etc. I suggest you correct your copy and re-upload this document...
Meanwhile, I'm interested in the connection you made between things like South Park and things being 'simple' - and the way in which you're 'painting' your thumbnails. It seems to me that the painterly style you work in naturally maybe not be the best method of working up the visuals for this animation. This isn't me suggesting that the paintings you've created aren't communicative of their subject (they are) it's just they don't seem particularly suited to the sort of animation you want to make. I suggest you consider ditching the painterly approach and think about changing up your process for something more likely to give those simple, engaging shapes; obviously South Park makes use of 'cut-out' animation, but simpler, shape-based tools might instantly lend something fresh and youthful to your project development. It's the difference between this:
http://fc06.deviantart.net/fs15/f/2007/061/7/f/foot_painting_by_shyborg.jpg
and this:
http://cloud.graphicleftovers.com/14956/122265/foot-1.jpg
or between this:
http://th08.deviantart.net/fs71/200H/i/2012/318/f/0/speed_painting_043_angry_worm_by_parjanyavictor-d5l1tuc.png
and this:
http://thumbs.dreamstime.com/z/worm-cartoon-vector-illustration-31290177.jpg
I can't help feeling as if Illustrator, as opposed to Photoshop, might be the tool in which you should be working to create your thumbnails; a universe that's more Simpsons & Family Guy, as opposed to the painterliness of a digital concept painting.
It's hard to know from your OGR exactly what tone your animation is going to take, but I detect a sense from you that you want it to be funny and a bit 'juvenile' in a way likely to appeal to its audience, and with something like hookworms (which includes poop! https://c1.staticflickr.com/3/2810/9028318042_80c230feee_z.jpg), you're going to have your target audience interested from the get-go!
My broad point is this: my instinct is that you'll get more directly to the tone and visual concept for your animation, if you park Photoshop for a bit and explore alternate tools - particularly in light of the 'simplicity' you're talking about re. South Park.